Lyon, France, 03/05/2020
Polyptik, the company that develops Vrombr, is opening fifty beta test sessions. Each session lasts 30 minutes in 1 vs 1 mode in which testers will compete on a mini track with a 1/10th scale prototype car.
An opportunity to experience Remote Reality for the first time and to get a feel for it.
The aim of these sessions is to test the improvements made since the previous version, including:
– the enlargement of the camera’s field of view
– the multiplayer mode
– automatic detection of cars by the finish line
– the calculation of the race time and the multiplayer ranking
– Various bugs
Players/testers from all over the world will be able to play on a mini track created for the occasion on a 200m² surface located in Villeurbanne (a town near Lyon, France). One of the objectives was also to validate the game experience given the latency in multiplayer mode.
Players/testers will need to have a PC/Mac with video capability to interact with the Vrombr team and a recent smartphone to take control of the cars. All the details to make the demo run smoothly are available on the registration page here.
The tests are open to everyone, whether you are a gamer, an influencer, a journalist or in orbit on the ISS you can participate. Attention, first come, first served! Places are limited.
We look forward to welcoming you on the track.
Polyptik develops Vrombr, the 1st racing game in Remote Reality for smartphone. The company was created in 2018 by Michaël Pastor. The entrepreneur came from Parrot where he was notably product manager of the AR.Drone, the first consumer drone released in 2010. He organized the first international drone competition at CES Las Vegas in 2012 before becoming an entrepreneur with Techni Drone until 2018. He was joined by other partners with complementary engineering profiles allowing them to focus on the development of Vrombr since late 2019.